statistics about technology addiction

(2020, July 11). (Gambling Commission, 2019), 11% have received direct marketing from gambling companies (Ipsos, 2019), 50% have spoken with someone about potential problems gambling can lead to. (Jacksonville.com, 2011), On February 1, 2012, Taiwanese 23-year-old Chen Jung-yu (, On July 13, 2012, Taiwanese 19-year-old Chuang Cheng Feng collapsed to his death after playing Diablo 3 for 10 hours straight. Essential Technology Dependence Statistics (Editor's Choice) About 15% of homes worldwide will have a smart device installed by 2023. Compulsive gambling Symptoms and causes. This is up by 35.41% from 2019 (89,053). (Quartz, 2019), 42 billion visits to Pornhub in 2019 alone, equivalent to 115 million searches per day. The biggest concern arises around younger generations, as they are more likely to get tech addicted. Internet addiction: A brief summary of research and practice. (Addiction Center, 2020). 50% of teens admit that they feel addicted to their smartphones. There were 4.66 billion active internet users in January 2021. This is equivalent to 420 million years of combined human existence. The average smartphone user checks their device 47 times a day / 17,155 a year. (2020, February 24). (Conquer Series, 2020), 94% of children will see porn by the age of 14. (Grinols, E. L., & Mustard, 2016), Online gambling addiction among college students: 1 in 20 college students meet the criteria for compulsive gambling. (2019, December 16). Personal Phones Causing a Problem at Work? (Source), Techjury: 16 Shocking Technology Addiction Statistics for 2023, cited January 2023. (NetAddiction, n.d.), For 11-18 years old, the figure stands at 4-7%. (2021). This amounts to more than 5 years of his life. (Statista, 2019), 83% of parents surveyed agreed that there should be age-verification controls in place for porn. The 55- to 64-year-olds claim the lowest addiction rate (39%). (Limelight Networks 2020), Problem gamers play video games between 80 to 100 hours per week. Hamlin, K. (2020, December 29). 72% of teens feel like they should respond immediately to instant messages, text messages, and notifications. This statistic can be expanded even more, with 600,000 children in South Korea having some kind of gaming disorder. Here are some of the estimates to start our online porn addiction statistics. (DIY Genius, 2020), Meanwhile, the top 10% will do the same 5,427 times a day. 44.3% of Koreans surveyed said their smartphone use increased as a result of COVID-19, and trend that is expected to increase into 2022. (The Recovery Village, 2020), 29% have played online gambling-style games before gambling for money. (IWF, 2021), 511 self-generated child porn images and videos assessed in this period involved siblings, equivalent to 8 images or videos each working day. low creativity. Smartphone use is involved in 26% of car accidents in America. Technology addiction is an impulse control disorder that involves the obsessive use of mobile devices, the internet or video games, despite negative consequences to the user of the technology. Weve spent 1.6 trillion hours on mobile so far in 2020. (Covenant Eyes, 2020), Those who had committed adultery are 218% more likely to look at porn. (DataReportal, 2021), 9% of the time that people are using their mobile phones is spent playing video games. (The Rolebuild, 2021), 80% of women check their phones first before greeting their partners in the morning. (Adults Toy Guide, 2020), The neural and behavioral mechanisms associated with the anticipatory processing of cues specifically predicting erotic rewards relate to clinically relevant features of problematic pornography use (PPU). (Source), Netflix Stats: Users, Expenses and Revenues (2023), Freelance statistics 2023: The Most Interesting Facts & Trends, Employee Onboarding Statistics You Must Know In 2023, Workplace Distractions Statistics: All You Need To Know, Technology Addiction Statistics 2023: All You Need To Know, The Main Meeting Challenges & How To Overcome Them. In Internet addiction, a parallel situation exists: the internet provides the high and addicts increasingly depend on cyberspace high to feel normal. Video game addiction statistics worldwide. On top of this, 58% of men and 47% of women suffer from Nomophobia, i.e. In 2020, the global average mobile and fixed broadband download speeds are 34.82 and 84.33 megabytes per second (Mbps), respectively. (2021, February 26). A quick review of the industry itself explains why we need to discuss internet addiction statistics today. (DataReportal, 2021), We now spend around 42% of our waking lives online, the same time we spend sleeping. Business Intelligence Analyst Skills: Which Ones Must You Have? Technology addiction is a growing problem in society, and the statistics around the world are staggering. (Thorn, 2018), 49% of sexually exploited women said that they were forced to do pornography while they were being sold for sex. (ScienceDaily, 2020), weekly time spent playing video games increased to 8 hours and 30 minutes, up 60% from 5 hours and 20 minutes before the pandemic. (2020, October 10). Technology addiction has more to do with personality, genetics and situations than it does with socioeconomics, gender or race. I wasnt sure it was normal to watch it. The proceeds are to go towards helping victims of sex trafficking. (Ipsos Gambling Commission Report, 2019), In the same 11-16 age group, gambling is more popular than smoking or taking drugs: 11% reported gambling every week, compared to only 6% who smoke tobacco and 5% who take drugs. It has penetrated our everyday lives. 61% of internet users are addicted to it. (Morris, M., 2020). (NetAddiction, n.d.), 6-9% of young people and young adults experience problems related to gambling at a higher rate than among adults. (Adults Toy Guide, 2020), 50% of women fear that porn dehumanized women. COVID-19 and missing & exploited children. Internet addiction has been called Internet dependency and Internet compulsivity. (2020, April 13). Smartphone addiction, the definitive guide 2020. 52% of US adults get their news on social media. In an increasing number of countries, the problem has reached the magnitude of a . Global Gambling Statistics 2021 A List of the Worlds Gambling Capitals. Nomophobia is rooted in the theory of the extended self, where possessions become central to the sense of self. One of the key indicators for a technology addiction is losing track of time. (Halcyon, 2021), Around 78% of women spend more time on their mobile phones than with their partners. Nestor Gilbert is a senior B2B and SaaS analyst and a core contributor at FinancesOnline for over 5 years. Beside affecting users' mental health, use of technology can also have negative repercussions on physical health causing vision problems, hearing loss, and neck strain. (Statista, 2020), Among South Korean gamers, 64% are into PC gaming while 90% are into mobile gaming. (Fight the New Drug, 2019), The pandemic is credited with the rise and growth of amateur and performer-produced porn, which is termed as porntroprenuer, considered as part of the broader gig economy. 77% of parents feel their children get distracted by their devices and dont pay attention when theyre together at least a few times per week. 12 Best Data Analysis Software for Mac in 2023, 12 Best Maintenance Management Software for Small Business, 12 Creative Ways to Find Employees Online & Offline, 12 Best POS Software For Android Tablets and Mobile Phones, Best 20 Apparel Management Software Solutions for 2023, 20 Best Cloud Management Software Solutions for 2023, Benefits of Accounting Software: Examples of Leading Solutions Explained, What is Call Center Software? In particular, the following developments are noted: A study of suicidal teens revealed the following (Healio, 2020): Legal online gambling is mostly not problematic, especially in moderation. Psychological Effects. (Schultz, M., & Sherrier, J., 2021), Over the past 15 years, technological innovations and new freedoms for the gambling industry have created a perfect storm that left young people particularly vulnerable. World of tanks streamer dies during 24-hour Twitch marathon. Cam girls are cashing in. Jail for couple whose baby died while they raised online child. (The Rolebuild, 2021), More than 50% of adults never switch off their mobile phones. (Conquer Series, 2020), 40 million Americans who regularly access internet porn. A self-diagnosed addict, Hoffman estimates that she receives up to 500 emails and texts a day -- and stubbornly responds to every single one, even at 3 a.m. "It's a compulsion, like an itch you. (American Gaming Association, 2021), 34% said theyd spent less on the Super Bowl this year, while 21% said theyd spent more. ( 2) This is equivalent to over 4 billion more users since 1997, when there were only 36 million people online. There are over 3.8 billion smartphone users in the world. The State of Porn: Online Porn Industry, Global Users Profile, Sources: Conquer Series & Fight the New Drug, 2020, From Pornhub Analytics, heres how much data the porn provider used in 2019 alone. Mobile phone addiction has been linked to the following physical afflictions (DailyWireless, 2020): Source: Reviews.org 2020, Carsurance 2021, BankMyCell 2020, Career implications of mobile phone addiction. 23.2 million Americans to wager on Super Bowl LV. Zattoni, F., et al (2020, November 28). Brenan, M. (2020, June 23). (The Center for Internet Addiction Recovery, 2021), Men are likely to become addicted to online games, cyberporn, and online gambling while women tend to become addicted to sexting, social media, and, Applying what is called Variable Ratio Reinforcement Schedule (VRRS) theory, the reason people are so addicted to internet activitygaming, gambling, shopping, pornography, for exampleis its use of multiple layers of rewards. Setting the Stage: Mobile Phone Industry, Global Users Profile. (The Recovery Village, 2020), One-third of compulsive online gamblers in Oregons gambling treatment system also have an alcohol use disorder. (Grinols, E. L., & Mustard, D. B., 2016), More than 67% of compulsive gamblers report committing crimes directly related to gambling. (Covenant Eyes, 2020), Men who are happily married are 61% less likely to look at porn. Video Game Addiction in Adults Be nice. The Center for Internet Addiction Recovery defines internet addiction as: Any online-related, compulsive behavior which interferes with normal living and causes severe stress on family, friends, loved ones, and ones work environment. Many mental health experts argue, however, that excessive use of the internet extends to more than just gaming; sexting and porn addiction, online infidelity, online gambling, social media. (2020, May 8). And, nearly 1 in 5 say they do this frequently. (Adults Toy Guide, 2020), Deepfake pornography accounts for 96% of deepfake videos online. Psstits true! (Adult Cam Review, n.d.), Men are 543% more likely to look at porn than females. (Source), CompareCamp: 46 Internet addiction statistics: 2020/2021 data, facts & predictions, cited January 2023. (The Center for Internet Addiction Recovery, 2021), Global video gaming addiction rate varies, with various studies indicating a 1-10% global average. On the other hand, just 8% of the pastors agreed with termination or resignation as the appropriate protocol. (Gambling Commission, 2019), 57% say their family would discourage them from gambling. (Ipsos, 2019), 3% have gambled online in the last 7 days. (2015, November 25). (2018, July 19). Introduction: The Internet has drastically affected human behavior, and it has positive and negative effects; however, its excessive usage exposes users to internet addiction. (Game Sparks, 2020), The average age of a gaming addict is 24 years old. Specifically, men tend to seek out dominance and sexual fantasy online, while women seek out close friendships, romantic partners, and opts for anonymous communication to hide their appearance. 1. Psychological concerns 1,4-10: Excessive use of technology has been associated with several mental health concerns such as poor psychological well-being, poor self confidence anxiety,. (Carrier Clinic, 2019), Lack of government oversight. 22% feel uneasy when they cannot check incoming messages instantly. (Refinery, 2021), 90 million OnlyFans users with more than 1 million content creators, helped by the increased subscription during the pandemic. Less than human? (The Island Now, 2020), 60% of young people feel well informed about the risks of gambling. (DataReportal, 2020), Global social media users spend an average of 2 hours and 25 minutes on their choices of platforms. document.getElementById("comment").setAttribute( "id", "a8f2a47f91f24fd9eb52525bb47a6c47" );document.getElementById("g870abf955").setAttribute( "id", "comment" ); FinancesOnline is available for free for all business professionals interested in an efficient way to find top-notch SaaS solutions. Technology and Psychological Issues. 20 mind-blowing stats about the porn industry and its underage consumers. (The Recovery Village, 2020), Online gambling is one of the strongest predictors of gambling problems in young adults. (Hagar, M. H., 2020), On average, the first exposure to pornography among men is 12 years old. 40. This is equivalent to around 49 hours a week or, put another way, two full days each week. Technology Addiction: The Most Important Statistics The average person spends more time in front of electronic devices than asleep daily, at 8 hours and 41 minutes. For 2019, Absolute Markets Insights estimated that the global online porn market had a $35.17 billion value. (2020, May 7). (Reviews.org, 2020), 73.4% use their mobile phones in the toilet. How Much Time Does the Average Person Spend on Their Phone? (The Conversation, n.d.), 7-15% bank charges for facilitating payment services for camming performers, much higher than the 2-3% that banks charge standard customers. Will the porn industry survive? Is video game addiction real? (RTD, 2021), Traffic growth jumped 61% in Spain, 57% in Italy, and 38% in France during the self-isolation period. In addition, around 5.3 billion people (67.6%) worldwide gamble at least once a year. (Wery, A., & Billieux, J., 2015), 47% of families in the US reported that pornography is a problem in their homes. 1 3-4% of gamers are addicted to video games. (Casino.org, 2021), Approximately 50% of compulsive gamblers commit crimes. (Conquer Series, 2020), 59% of pastors said that married men seek their help for porn use. (Barna Group, 2016), 55% of pastors who use porn say they live in constant fear of being discovered. Merriam Webster simply defines it as the fear of being without access to a working cell phone. (NetAddiction, n.d.), In the US, 1% of the adult population has a severe gambling problem. So, its 41% for people in their twenties, 38% for those in their thirties and dropped even more for the older age groups 29% for those in their forties and 23% for those in their fifties. Online Gambling Addiction. (BBFC, 2020), 57% of teens search out porn at least monthly. (2021, February 23). However, some people who develop an online gambling addiction can often see their personal, family, and social lives adversely affected. (The Guardian, 2020), More than 50% of the teams in the Premier League carry betting firm logos on their shirts, further normalizing online gambling and making it ubiquitous. (NetAddiction, n.d.), Online gamblers can place bets while consuming alcohol or drugs, fueling more time and money spent gamblingand increases impulse betting and chasing losses. (Carrier Clinic, 2019), The increased risk and exposure to children. 67% of participants felt worse about their own lives because of social media. Seabrook, R. C., et al (2019), Pornography is objectifying by nature and this objectification extends into the behavior and views of those who regularly consume this message. (Frontiers in Psychiatry, 2020). Who wastes the most time at work? The state of online gaming 2020. Kopf, D. (2019, December 20). 12 Best Email Management Software for 2023, 12 Best Remote Monitoring Software Solutions in 2023. Technology addiction is a broad term that refers to the uncontrollable urge to use technological devices such as computers, smartphones, and gaming systems. A study by Common Sense Media in 2016 found that 50% of teens in the US believe that they are addicted to smartphones. (Conquer Series, 2020), 87% of Christian women have watched pornonly 13% of self-identified Christian women say they never watch porn. According to the Pew Research Center, about 30 percent of Americans are almost constantly online, and health officials are concerned about the amount of time children and adults spend with technology. Fagan, A. (Wired, 2020), The gender breakdown of a gamer is as follows: 50% male, 48% female. (2014, March 31). (The Plain Dealer, 2008), In September 2009, a South Korean couples 3-month-old daughter starved to death while they spent 12 hours straight playing Online Prius in order to raise a virtual child. (Absolute Markets Insights, 2020), growing at CAGR of 15.12% during its forecast period. (ADDICTA, 2020), a total of 9.2%, 15.1%, and 10.9% had non-psychotic psychological anxiety, depression, and impulsiveness symptoms, respectively. Tech addiction statistics show that 48% of younger adults aged 18-19 go online almost constantly. A study revealed that online gambling experience had the most serious levels of gambling behaviors: problematic and pathological. (DailyWireless, 2020), A pioneering study reported a strong correlation between smartphone accessibility and decreased productivity. In another study, it was revealed that 65.5% of junior high school students belong to the internet addiction-risk group. The highest rate of addiction is in the 16-29 year old group (4% addicted, 19% at risk). (Halcyon, 2021), Teenagers who spend 5 hours a day on electronic devices are 71% more likely to have suicide risk factors than those with 1-hour use. (2019, August 28). Arizona and Hawaii, for example, have put in place bills that would charge a one-time $20 fee to unblock internet porn. More than 33% of teens do the same. (The Guardian, 2020), The gambling industry currently spends 1.5bn a year on marketing. (The Zebra, 2021), More than 3,000 teens die each year in crashes that involve texting and driving. 56% of parents admit they check their mobile devices while driving, 51% of teens see their parents checking/using their mobile devices when driving. Global smartphones sales revenue. (Cash, H., et al, 2012), Some reports put the prevalence of CIU higher, at 38% of the general population. Around 50% of the survey respondents said they play video games during work hours. (Ipsos Gambling Commission Report, 2019), In the same period, 450,000 gambled regularly. The figure is derived from studies conducted from 2008 to 2010, however, with no current follow-ups. Lockdown porn: How quarantine changed adult content. (DataReportal, 2021), The average internet user spends 7 hours per day, equivalent to around 49 hours per week, close to 2 full days each week. (SiteWorthTraffic.com, 2021), 40-65% cut of hosting sites from camming performers, for providing chatroom services, an existing customer base, and payment services. Technology has become an essential part of our lives, and its no surprise technology addiction is rising. (Source), Common Sense: New Report Finds Teens Feel Addicted to Their Phones, Causing Tension at Home, cited January 2023. (Ipsos, 2019), Evidence suggests there is a link between posttraumatic stress disorder (PTSD) and online gambling addiction. (NCMEC, 2020), In the same period, 120,590 other file formats of child sexual abuse were reported. In China, a study has revealed a 17% prevalence of internet gaming disorder (IGD) among adolescent participants. 35% of whom do within 5 minutes. (Game Quitters 2020), US ethnicity breakdown of a gaming addict: 67% Caucasian, 15% Hispanic, 12% African, 5% Asian, and 3% other. 3 Among adults suffering from SUDs: 2 38 percent struggled with illicit drugs 73 percent struggled with alcohol use Cam sites are seeing a spike during quarantine, but not just because people are horny. People touch their phones 2,617 times per day. 85% of American adults can't spend a day without going online. (2020). It's not surprising that the older generation (55-64) has the lowest percentage of . social issues, such as social . (Covenant Eyes, 2020), 91.5% (91-99% consistency) of men had consumed porn within the last month. (BBC Three, 2019), 55% of married men and 25% of married women say they watch porn at least once a month. (Gambling Commission, 2019), 69% have seen or heard gambling adverts and/or sponsorships. Topic: Gamers in South Korea. (The Economist, 2020), Reported a 12% traffic growth worldwide during the self-isolation period. (IWF, 2021), More than 50% of people engaging in online porn admitted to losing interest in social interactions. "If I call . (IWF, 2021), 59% of these materials were predominantly found via Cyberlockers. (2021, February 4). The internet serves as the backbone from which all cases of technology addiction statistics spring from. (National Center for Responsible Gaming Fact Sheet, n.d.), Based on the latest study of its kind (2017), Australia ($958) is the country with the largest gambling losses per adult, followed by Hong Kong ($768), Singapore ($725), Finland ($515), New Zealand ($454), Japan ($447), Ireland ($433), Norway ($430), United States ($421), and Canada (382). 7. (Addiction Center, 2020). (HR Gambling in 888 Holdings Online Gaming Report, 2019), Around 26% of the world population gamble. (DailyWireless, 2020), Other people pointing out how you spend too much time on your mobile phone. This compares to 45% of Americans in the 18-22 age bracket. According to NYU professor Adam Alter, the average millennial picks up their smartphone 150 times a day. (Statista, 2020) Global video gaming is a huge industry, accounting for a $159.3 billion market value in 2020. (American Gaming Association, 2021), Mobile wagering accounted for 82% of legal sports wagers nationwide during the pandemic. Highly Specialized, Licensed, Residential Treatment for Teen Boys in the Mountains of Benton, Tennessee. Park et al., 2008 (LoveToKnow, n.d.), Persisting in gambling despite continued losses. Social media risks identified during the study included heavy and problematic use; sleeping interference; exposure to self-harm or suicidal content; inauthenticity or being untrue to oneself; negative upward social comparison; and thwarted belongingness or unmet need to connect to others. (Barna Group, 2016), About 12% of youth pastors and 5% of pastors say they are addicted to porn. (n.d.). (Gambling Commission, 2019), 16% would go to an older sibling. (SEMrush, 2020; Visual Capitalist, 2021), The teen porn category has topped porn site searches for the last 7 or more years. A significant step forward: CEDAW committee adopts new general recommendation on trafficking in women and girls. These images showing the density of dopamine transporters in the brain illustrate the brain's remarkable ability to recover, at least in part, after a long . Stuart, R. (2016, December 19). Users unlock their phones 150 times daily. Some addiction specialists contend that the overuse of video games, social media or other online technology can affect the brain in the same way drug or alcohol dependency does. When you're at home, make it a rule that you can't be online if the sun is shining. Feeling of Euphoria when you use technology/the internet. LSE researchers suggest that a specific "addiction" to the Internet is less prevalent than is generally feared. (The Recovery Village, 2020), $10,000+ the estimated lifetime costs of arrests for individuals with severe gambling problems. Neufeld, D. (2021, January 27). (Ipsos, 2019), 23% say their parents or guardians do set rules about gambling. Based on this definition, technology addiction is an addiction to a technological device that is somehow wreaking havoc on one's life. The 8 Social Media Addiction Statistics Everyone Needs To See. Gola, M., et al (2017, April 14). (Morris, M., 2020), A relatively new online porn technology, virtual reality porn, is projected to become a billion-dollar market in 2025. (The Rolebuild, 2021), 72% of men would not let their partners use their mobile phones. (HealthyPlace, 2021), Worldwide, 8.4% of children and teenagers are addicted to gaming, of which 11-12% are boys and 6-7% are girls. (Reviews.org, 2020), Mobile phone use reduces a drivers attention by as much as 37%. 72% of adolescents were relatively low in addiction; 18% started with moderate symptoms that did not change over time; and that, 10% of adolescents showed increasing levels of pathological gaming symptoms. Overuse of technology or the internet leads to a feeling of guilt. (Gambling Commission, 2019), Girls are more likely than boys to remember the last gambling advert they saw was about a National Lottery draw-based game. In the final analysis, it might be up to technology itself to prevent these forms of technology addiction from even occurring in the first place. (Ipsos, 2019), Teens in this age group who do online gambling are more likely to gamble as adults. Many people don't even realize that they're hungry, thirsty or . (2021, March 17). (2020, July 16). 72% of teens and 48% of parents feel the need to immediately respond to texts, social-networking messages, and other notifications. This ranges from once a month (15%) to once a week (19%) to daily (14%). Substance Use Disorder (SUD) Statistics In 2019, 19.3 million adults had SUD. (Reuters, 2020), 25 states and Washington, DC have legalized sports betting, with 21 legal markets operational. (Refinery, 2021), 30% increase in web traffic for Cams.com during the pandemic. (Deeptrace, 2019), Nearly 80% of porn is now watched on mobile. Wilkinson, S. (2021, January 23). Here are the numbers. 60% were feeling pressured to tailor content for popularity and likes. (Gambling Commission, 2019), 20% say their parents or guardians dont set rules about gambling. The most affected age group is that of 23- to 38-years-old, with 55% of them struggling with social media addiction. (The Rolebuild, 2021), 40% of people in committed relationships said they had caught their partners snooping on their mobile phones. Teens deemed addicted to their smartphones recorded significantly higher scores in depression, anxiety, impulsive behavior and insomnia. (Source), CBS: More and more young adults addicted to social media, cited January 2023. (Reuters, 2020), Much of the online gambling in the US are concentrated in New Jersey, Pennsylvania, and Delaware. "It impacts the same area of the brain as drugs and alcohol," Wong explained. According to the American Psychiatric Nurses Association, digital experiencesespecially rising social media useare found to significantly impact the mental health and well-being of adolescents. (DIY Genius, 2020), 86% of mobile phone users will check their phones while speaking with family and friends. Kinnaman, D. (2016, June 20). Global Social Media Market Data And Industry Growth Analysis. 1. (www.Alliance87.org, 2017), 63% of underage sex trafficking victims said they had been advertised or sold online. (The Conversation, n.d.), $1 billion estimated revenue of live sex cams per year, and growing. (2019, August 7). Have a gambling addiction? (NCSL, 2020), 64.2% have texted someone whos in the same room as them. 2001. The Journal of Neuroscience, 21 (23):9414-9418. 14. This is down 23.32% from 2019 (41,280,816). (2020, February 24). (The Recovery Village, 2020), Problem gamblers are 297% more likely to have committed a crime in the previous year than non-problem gamblers. (2019, May 29). (National Center for Missing & Exploited Children NCMEC, 2021), $100,000 the average annual profit generated by each woman in forced sexual servitude, 6x more than the average profit generated by each trafficking victim worldwide, $21,800. (Carrier Clinic, 2019), Gambling even when money is scarce and debts are accumulating. (Source), ConsumerAffairs: Teens most likely to struggle with technology addiction, cited January 2023. (National Center for Responsible Gaming Fact Sheet, n.d.), 96.3% of lifetime pathological gamblers met lifetime criteria for one or more of the other psychiatric disorders assessed in the survey. (ASACP, 2009). The present work assessed the magnitude, burden, and sociodemographic correlates of technology addiction in an urban community.

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statistics about technology addiction